Devlog #1 โ Interactive Hex Map is Live! ๐บ๏ธ


Exciting news, Commanders! ๐ The first version of our interactive hex map is up and running, marking a major step in shaping the core gameplay experience. This dynamic system will be the foundation of your strategic decisions, providing real-time insights into the battlefield.
Whatโs Implemented So Far?
๐ Resource Layers โ Key to managing your economy, these layers display critical materials necessary for military expansion and infrastructure development. Strategic resource control will be essential for victory!
๐๏ธ Player Cities โ Your strongholds and production centers are now visible on the map. These cities will serve as the backbone of your war efforts, providing troops, resources, and defensive capabilities.
โ๏ธ Units & Ongoing Battles โ Military forces are now represented on the map, allowing for tactical oversight of troop movements, combat engagements, and strategic positioning. This is where the action unfolds!
Whatโs Next?
This is just the beginning. Weโre refining mechanics, adding more interactivity, and improving the mapโs functionality to make it the ultimate war planning tool. Expect upcoming features like:
- Fog of war & reconnaissance mechanics ๐ต๏ธโโ๏ธ
- Advanced terrain effects on combat & movement ๐ฒโฐ๏ธ
- Dynamic weather impact ๐ง๏ธโ๏ธ
Weโre building this game together, and weโd love to hear your thoughts! What features or improvements would you like to see? Drop your ideas in the comments! ๐
Stay tuned for more updates—this is just the beginning of an epic strategy experience! โ๏ธ๐ฅ
warfrontline
Status | In development |
Author | Warfrontline |
Genre | Strategy |
Tags | Multiplayer, Real-Time, Real time strategy, War, warfrontline, World War II |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Polish, Russian |
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